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Unity how to restart game
Unity how to restart game








For example, when the player pressed “enter” the first time, the game is supposed to stop according to your idea. What you need are game states based on which you define what is supposed to get executed in Update. It means that the solution is not just one line of code. Your solution requires a bit more complex solution but if you are willing to learn something by reading, you’ll certainly be able to make your idea work. void Start()ĭebug.Log("Welcome to Number Wizard Fellow Friend and Traveler.") ĭebug.Log("Please Choose a Number Between " + min + " and " + max + "." + " But Don't Tell Me What it is!") ĭebug.Log("Is Your Number is Higher or Lower Than " + guess + "?") ĭebug.Log("Press Up if Your Number is Higher Than " + guess + ".") ĭebug.Log("Press Down If your Numbers is Lower Than " + guess + ".") ĭebug.Log("Press Enter When I Have Correctly Guessed Your Number.") ĭebug.Log("So, Your Number is Higher Than " + guess + ".") Įlse if (Input.GetKeyDown(Ke圜ode.DownArrow))ĭebug.Log("So, Your Number is Lower Than " + guess + ".") Įlse if (Input.GetKeyDown(Ke圜ode.Return))ĭebug.Log("So I Finally Got it! Your Number Was " + guess + "!") ĭebug.Log("Press Enter to Test My Skills Again.") ĭebug.Log("Is Your Number " + guess + "?") I’m wondering how I can make the script pause after 1 key input of Enter, and wait for a second one before taking any further action? This is what I have so far, if anyone has any ideas I’d appreciate any feedback, Thank you. I believe the issue is that after the player presses Enter the first time, the next frame occurs and it starts looking for any input again as the void update() function starts over. I can get the message to appear but the game just restarts without the need for an additional “Enter” input from the player.

unity how to restart game

Then a second press of Enter would initiate a new game. Then when a coin is collected or score is increased by killing an enemy, just call the functions as required.So after the player hits enter, confirming that the correct number has been guessed I would like a message to appear that says “Press Enter to Test My Skills Again!”.

unity how to restart game

Public TextMeshProUGUI FinalScore_Textholder įinalScore_Textholder.text = score.ToString() Ĭoins_value_textholder.text = coins.ToString() Public TextMeshProUGUI Coins_value_textholder I recommend using dedicated functions to update the score and coins only when they need to.įor example public class ScoreManager : MonoBehaviour The process will be called every frame, even when coins are not collected or score is not increasing.

unity how to restart game

Hey your score and coins using update is a very inefficient way to handle it.










Unity how to restart game